FALLOUT 76 GETS ITS FIRST MAJOR PATCH/FIXES AND IT’S HUGE!
Fallout 76 has recently made its November launch, to which, has not exactly met good reception from gamers. There’s been general reports of bugs, game breaking glitches, insanely long loading screens, and an overall lack of substance of the things that make Fallout what it is.
The premise of the game is to have a multiplayer Fallout experience with other players as you venture across the wasteland in the usual style of a Bethesda Studios Fallout title, however, there has been many hiccups since its debut.
The game’s first patch has dropped for players to update their Fallout for the, most notably, game performance and stability bug fixes. Make sure you have available space for the patch, especially since on the PlayStation 4 the size of the download will be 47GB, though its PC counterpart will come in at about 15GB. The patch is massive as it includes pretty much the essentials that were necessary for the game to function properly from the start, but it also brings fixes to the connectivity with other players, graphical texture, and quests.
Bethesda’s Elder Scroll Online didn’t start off with the perfect release either, but it wasn’t as controversial as with Fallout 76. The game’s new patch notes can be viewed in their entirety below.
- Xbox: 22.214.171.124
- PS4: 126.96.36.199
- PC: 188.8.131.52
- Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
- Stability: The Fallout 76 game client and servers have received additional stability improvements.
- Xbox: Fixed an issue that could lead to instability on certain menus.
ART AND GRAPHICS
- Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
- Camera: The game camera now pans more smoothly when the player enters furniture.
- Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
- General: Fixed an issue in which some enemies could chase the player farther than intended.
- Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
C.A.M.P., WORKSHOPS, AND CRAFTING
- Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
- Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
- Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
- Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
- Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
- Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players.
- Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
- Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
- Languages: Korean fonts will now be displayed correctly in game menus.
- Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
- Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
- Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.
- Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.